DIVISION 01 · MIND
The integrity layer · 6 councils · click any council to see its agents
You are inside the Mind division. Below are the 6 councils that operate inside Mind. Two are LIVE (Flourishing, Builders), four are scaffolding for Phase 2. Click any council card to enter its detail page — see the agents inside, what they're working on, and recent verdicts.
01
Mind
The seat of identity and meta-thinking. Where the Borg debates its own constitution, defends its slow-state, challenges its assumptions, and holds the philosophical centre that prevents the 47-council network from drifting into 47 separate projects.
6
Councils
2
Live
298
Verdicts
0.20
Avg Brier
// Councils in this Division
LIVE · 3 ACTIVE AGENTS
Flourishing
Continuous dialectical engine. Four agents debate (Picard, Spock, Monk, Riker), one judges (Dumbledore). The oldest council — existed before the Borg was named.
0.18
BRIER
LIVE · 3 ACTIVE AGENTS
Builders
Debates how to optimise Modus itself. Meta-council that asks how the Borg should evolve. Ships SkillOpt patches, verdict schema, calibration architecture.
0.22
BRIER
PHASE 2 · NOT YET BUILT
Constitutional
Writes laws, ratifies amendments, enforces compliance. The legislative and judicial seat of the Borg. Defender of slow-state.
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BRIER
PHASE 2 · NOT YET BUILT
Identity Keepers
Guards the slow-state layer. Detects identity drift between stated values and actual recent actions. Raises alarms on encroachment.
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BRIER
PHASE 2 · NOT YET BUILT
Heretics
Challenges constitutional law. Structural counter-force to Constitutional. Red-teams every assumption. Pitches amendments.
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BRIER
PROTOCOL · NOT YET BUILT
Convocations
Cross-council emergency protocol. Fires when three or more councils flag the same issue, or Sovereign explicitly calls one.
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BRIER